This week we focused on the UX side of our app. We mapped out a users task flow in finding their perfect date. We also created rough UI wireframes of our screens in the app that we will later animate in After Effects to show the basic overview of what Spark has to offer and how to use it. We also met up with Marc Salverda and Erik Fadiman to talk about what would be the best way in approaching this UX lite animation.
Over the weekend we met and started breaking down how we plan to illustrate a few our scenes and illustration styles we liked on our pinterest board. We really liked using a minimal color palette with tints of the same color family, simple shapes, and contrasting tone to show depth such as this image below.
During class, Michael and Caitlin worked on refining the scenes. Here is where they got with our office cubicle illustration.
I started watching Character Animator tutorials and reworked one of our character illustrations, specifying each individual character body part layer in Illustrator before bringing it into CH. It's not totally refined but made some major progress in getting my character to respond to my facial moves. This program is so freaking awesome!
Caitlin came across this awesome new Adobe program called Character Animator (CH). This week Michael and Caitlin tried it out to see if this was something that would help save us time and animate our video more effectively. There's built in tutorials in CH and was a lot of fun to see how your webcam tracks your facial movements and see it correspond in your vector illustration. I also continued to work on the digital sketches of the characters and will bring it into CH.